A warband has appeared when this message appears in the chatbox: A warbands camp has been sighted. Go outside the dungeon and walk north-west. Games necklace to the Corporeal beast. Use the Wilderness obelisks to teleport south of the Lava Maze and run northeast. Wilderness sword 1 teleport to Wilderness herb patch. Wilderness sword 1 teleport to Wilderness herb patch, then run east-southeast. Canoe to the wilderness pond, then walk east. Below are the times (UTC/Game Time) a camp is set up given the day of the week: Looting a warband camp (or attempting to for ironmen players) is an elite Wilderness achievement.Īs a new camp is set up every 7 hours, the time at which these camps takes place is repeated every week. Players are advised to not bring any items that they do not wish to lose. Looting a warband tent will skull players. While no combat is necessary and no items are needed to loot, it is still recommended to have a high combat level before attempting a warband as any player can attack a player whose inventory contains any warband supplies. Wilderness Warbands give large amounts of experience in Farming, Construction, Herblore, Mining, or Smithing.
The activity was released on 25 March 2013 and was first mentioned in Jagex's special Behind the Scenes post. Warbands events are synchronised on each world. Quercus can be found just outside the Varrock Grand Exchange agility shortcut. Quercus, an ancient seer ent, will send out adventurers to fight in the camps to balance the followers of the different Gods in Guthix's name. They will set up camp in the Wilderness every seven hours, one time at each of the three locations. These camps are founded to gain an advantage for the followers of a particular God once their God returns. Wilderness Warbands is a dangerous members-only Distraction and Diversion, composed of heavily defended storage camps guarded by the followers of the different Gods, though they fight more for glory and not for the gods themselves.